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The road from Beta 0.3 to 1.0.

See what the current build contains, what remains in progress and which releases depend on external services or community decisions.

Beta 0.3 · Current build

Connected community systems are under live verification.

0.3

Accounts, profiles, PMCs, private cases, administration and production storage are active. External identity callbacks, email delivery and trusted game telemetry remain explicitly tracked until their live acceptance tests pass.

This board describes direction rather than a guaranteed schedule. Features that require Wardogs data, payment approval or external services stay conditional until verified.

  1. 0.1Complete

    Identity, PMCs & private cases

    The first usable community platform.

    Available in this build

    • MNR accounts and public Ranger profiles
    • PMC creation, recruitment, invitations and roster roles
    • Discussions, events, news and catalogue foundations
    • Private reports, evidence, review status, appeals and member moderation
    • Restricted MNR Control portal
    • Administrator text publishing and site logo management
    • Production D1 and R2 migration
    • First Cloudflare deployment

    Still in progress

    • 0.2Available · email delivery pending

      Account confidence

      Account lifecycle controls and sensitive security flows.

      Available in this build

      • Account deletion and portable data export
      • Safe Discord and Steam unlinking
      • Recent sign-in checks for sensitive changes
      • Security, community and product notification preferences
      • Email verification and password-reset workflows

      Still in progress

      • Connect and verify the transactional email delivery provider
    • 0.3Current · Beta 0.3

      Connected community

      Prepared integrations with visible operational health.

      Available in this build

      • Discord and Steam production connection routes
      • Service health page and recovery procedures
      • Verified London server address and 100-player configuration
      • First production configuration review

      Still in progress

      • Complete live Discord and Steam consent callbacks
      • Publish the permanent Discord invitation and official community links
      • Connect trusted Wardogs player telemetry
    • 0.4Planned

      Publishing desk

      Expand the Beta 0.3 text and identity controls into a full editorial workflow.

      Planned scope

      • News, event and structured page management
      • Media and social source management
      • Editorial roles and audit history
      • Scheduled and draft content
    • 0.5Dependent on server access

      Live Wardogs operations

      Connect only data verified with the game host.

      Planned scope

      • Live server status, address, map and population
      • SteamID64 mapping from trusted server records
      • Defined K/D, cash, playtime and reset scopes
      • Outage and stale-data handling
    • 0.6Planned

      Moderation operations

      Extend private cases into game-side administration.

      Planned scope

      • Whitelist, blacklist and ban decision records
      • Separate decision and game-application results
      • Case assignment, escalation and retention controls
      • Moderator permissions and expanded audit history
    • 0.7Commercial decision required

      Supporter market

      Open commerce only after products and a payment partner are approved.

      Planned scope

      • Real product details, prices and durations
      • Hosted checkout, verified webhooks and orders
      • Refund, expiry and entitlement reconciliation
      • Supporter benefits separated from moderation powers
    • 0.8Dependent on verified data

      Records & recognition

      Build transparent competition from trustworthy records.

      Planned scope

      • Daily and weekly rankings with published formulas
      • Achievement tree and progress history
      • Corrections, ties, periods and archives
      • Optional Discord recognition role jobs
    • 0.9Planned

      International release candidate

      Prepare the complete platform for a wider audience.

      Planned scope

      • German, Polish, Russian, French, Greek and Turkish
      • Translation version tracking while preserving user content
      • Accessibility, mobile and performance hardening
      • Legal, privacy, cookie and operational readiness review
    • 1.0Target

      Midnight Rangers stable release

      A reviewed, documented and recoverable public service.

      Planned scope

      • End-to-end production acceptance
      • Backup and restoration verification
      • Security and permissions review
      • Published service scope, support routes and release notes

    Long-range operations

    Game and community expansion

    Beta 0.3

    Wardogs · London operations

    Open the MNR community home around one planned 100-player vanilla server in London. The website is entering release preparation; live server verification remains pending.

    Next

    Connected community tools

    Connect Discord, Steam and the trusted server feed, then complete the first public operations.

    Planned

    60-player competitive server

    Explore structured Wardogs matches after the first server is stable. Capacity and competition format depend on supported server options and player demand.

    Under evaluation

    VIP & supporter catalogue

    Prepare the catalogue, then decide product benefits, commercial terms and a payment partner. Purchases are not available in Beta 0.3.

    Future · conditional

    Squad expansion

    Consider Squad only after Wardogs succeeds, generates supporting revenue and the community asks for it. No launch date is committed.

    Future · conditional

    GTA roleplay

    Revisit GTA RP when personal GTA VI roleplay servers become available and suitable. This is a community intention, not a confirmed platform announcement.